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Warp Chat: Which Sci-Fi Universe Would You Actually Want to Live In?

By Gary Cooke

I love science fiction because it lets us go somewhere impossible without actually having to deal with the consequences.

You can visit Arrakis.

You can walk onto a Federation starship.

You can wander through Coruscant, poke around an abandoned alien station, or watch somebody open a portal that is very obviously going to become a problem.

Then you close the book or turn off the screen and go make dinner.

Which raises a much more interesting question.

What if you could not leave?

That is where I want to start Warp Chat, a weekly Epic Again discussion built around the questions science fiction leaves rattling around after the story is over.

And the first one is pretty simple:

Which sci-fi universe would you actually want to live in, and which one would be an absolute nightmare?

There is one rule.

You are not the hero.

No secret powers.

No mysterious destiny.

No plot armor.

You are just some person who lives there.

You need somewhere to sleep. You probably have neighbors. You might need a job. You have to figure out transportation, healthcare, food, taxes, local laws, and whether the giant object in the sky is normal or a reason to start running.

That changes the answer pretty quickly.

A great story does not always make a great place to live

A lot of my favorite science-fiction universes would be terrible places to actually wake up in.

That is not a flaw.

Most of them are interesting because something has gone wrong.

There are wars.

Governments are collapsing.

Corporations have way too much power.

Ancient machines are waking up.

Somebody has opened the sealed door everybody was specifically told not to open.

Great story.

Terrible Tuesday.

That is the distinction I keep coming back to.

There are worlds I love reading about that I would never, under any circumstances, move my family into.

Adventure is fun when you know the credits eventually roll.

Living there means asking different questions.

Is the hospital good?

Can I walk outside at night?

Does the government occasionally vaporize cities?

How often do ancient cosmic beings return?

These things matter.

The Culture is probably the easy answer

If I had to pick a universe based purely on quality of life, Iain M. Banks’ Culture is hard to beat.

It is basically post-scarcity.

Food is handled.

Housing is handled.

Medicine is absurdly advanced.

You can travel, make art, study something for two hundred years, change your body, do nothing for a while, or disappear into some bizarre hobby nobody else understands.

Honestly, that sounds pretty good.

The catch is that much of the civilization is managed by incredibly powerful artificial intelligences called Minds.

And I mean incredibly powerful.

They are smarter than you.

They know more than you.

They are better at running almost everything than you.

That is where my answer gets a little less automatic.

I like the Culture.

I am not completely sure how comfortable I would be living inside a society where the machine running the ship could probably predict what I am going to do before I have finished deciding to do it.

Still, if the alternative is getting drafted into an interstellar war somewhere else, I can probably learn to live with the sarcastic spaceship.

Star Trek is probably where I would actually choose

The Federation is the answer I keep landing on.

Maybe that is boring.

I am fine with boring.

Replicators exist.

Healthcare is wildly better than ours.

People are generally educated.

Basic survival does not seem to dominate every waking moment.

Humanity has somehow managed to move beyond at least some of the dumb things we currently spend our time fighting over.

You can also explore the galaxy if that is your thing.

Personally?

I am not sure I am joining Starfleet.

Watching Star Trek makes starship life look exciting because the camera follows the interesting people.

The camera does not spend much time with the crew member who gets assigned to Deck 14 right before something tears through the hull.

I think I would be perfectly happy on a nice Federation world.

Maybe visit a starbase.

Look at some ships.

Drink something weird at Quark’s.

Then go home.

I have kids. My tolerance for surprise alien invasions has gone down.

Star Wars looks much worse when you are not a Jedi

I love the Star Wars galaxy.

I absolutely do not want to live there.

At least not during most of the eras we actually see.

The galaxy looks incredible from a distance.

Thousands of worlds.

Ancient civilizations.

Spaceports.

Droids.

Ships everywhere.

Alien cultures.

You could probably find some quiet planet, start over, and disappear.

That part is appealing.

Unfortunately, the political situation is almost always a disaster.

The Republic collapses.

The Empire takes over.

Then the Empire collapses.

Then everybody has to figure out what comes next.

Then somehow there is another giant authoritarian military force with an even bigger superweapon.

At some point I am moving somewhere without strategic value and hoping nobody discovers it.

That is also the thing about Star Wars.

We imagine ourselves as Han Solo.

Statistically, we are much more likely to be the guy whose speeder gets destroyed because the protagonists were having a chase scene through his neighborhood.

Firefly is cool until you need a dentist

The Firefly universe has a kind of life I find weirdly appealing.

Small ship.

Small crew.

Fix your own stuff.

Take jobs.

Move around.

Eat together.

Try to stay out of trouble.

There is something human about it.

It feels dirty and patched together in a way that makes the world easy to imagine living inside.

Then I remember the part where the whole system is deeply unequal.

Healthcare is not exactly guaranteed.

The Alliance can be oppressive.

Some colonies are barely hanging on.

And there are Reavers.

So maybe I like the idea of living on Serenity more than the actual reality.

Give me the ship.

Give me the kitchen table.

Give me the found family.

Maybe also give me Federation medical care.

I am already cheating.

Stargate might actually be manageable

The Stargate universe is a strange one because your answer depends almost entirely on whether you know what is happening.

If you are an ordinary civilian on Earth, life could be pretty normal.

You go to work.

You complain about traffic.

You have no idea that somebody was fighting an alien god through a giant ring yesterday.

That might actually be the best arrangement.

The problem starts when you join Stargate Command.

Now every week somebody asks you to walk through a portal to an unknown planet where absolutely nobody can guarantee there will be breathable air, friendly locals, or a functioning return trip.

I love exploration.

I am also pretty attached to coming home.

So I think I would stay Earth-side.

Maybe give me a job somewhere near the program.

Not too near.

Warhammer 40,000 is an immediate no

There is no debate here.

I love Warhammer 40,000.

I paint the miniatures.

I like the lore.

I enjoy how completely excessive the entire setting is.

I do not want to live there.

At all.

There are almost no good outcomes.

You might live on a hive world where billions of people are stacked on top of each other.

You might end up on some brutal industrial planet.

You could get drafted.

You could meet aliens.

You could meet Chaos.

You could discover that your neighbor has been worshipping something with too many arms.

The Imperium itself is hardly reassuring.

Even the people supposedly protecting humanity are part of a gigantic authoritarian machine fueled by war, fear, religion, sacrifice, and paperwork.

And that is before the Tyranids arrive.

This is a universe where “quiet farming planet” feels less like a lifestyle and more like the opening twenty minutes before something horrible happens.

Wonderful fiction.

Hard pass.

The Alien universe is almost worse because it feels normal

Warhammer 40,000 is so enormous and grotesque that it almost becomes abstract.

Alien bothers me more because I can imagine working there.

That is the problem.

You are not some legendary warrior.

You work for a company.

You have a contract.

There are safety procedures.

The equipment is old.

Your employer keeps sending people into situations it definitely knows are dangerous.

That part feels believable.

Then somebody finds the egg.

No.

Absolutely not.

The moment anyone says, “We found some kind of biological specimen,” I am resigning.

Weyland-Yutani can keep the pension.

The Matrix might be the worst answer because you may already be trapped

The Matrix gets ugly once you remove the cool coats and martial arts.

Most people are not Neo.

They are batteries.

Worse, they do not even know it.

That hits differently from a universe where you can at least see the monster coming.

In Alien, I know there is a xenomorph.

In Warhammer, I know something awful is happening because the sky has turned red and people are screaming about daemons.

Inside the Matrix, I could have a completely normal morning and never realize my entire reality is artificial.

That is terrifying.

I think I would rather know the problem exists.

Probably.

Ask me again after I see the real world outside the simulation.

Black Mirror scares me for another reason

Black Mirror might be the most uncomfortable answer on this list because it rarely feels very far away.

Nobody needs to invent faster-than-light travel.

There does not need to be an alien invasion.

Somebody creates a useful new piece of technology.

People adopt it.

Companies find ways to make money from it.

Society decides this is normal.

Then, somewhere along the way, everyone realizes the thing has changed human behavior in ways nobody really planned for.

That is much harder to dismiss.

I can look at Warhammer 40,000 and say, “Well, at least we do not have Chaos Gods.”

Black Mirror occasionally feels more like somebody moved one slider five years forward.

I don’t like that nearly as much.

The ordinary life test changes everything

The more I think about this question, the less interested I am in what universe has the coolest technology.

I want to know what my day looks like.

Where do I live?

What does breakfast cost?

Can my kids go outside?

Is medicine available?

Do I have time to make things?

Can I travel?

Does some enormous government monitor everything I do?

Is artificial intelligence helpful, dangerous, or both?

How often does somebody accidentally wake up an ancient enemy?

That is where worldbuilding gets interesting for me.

The giant fleet is cool.

The map is cool.

The twenty-thousand-year timeline is cool.

But eventually somebody has to take the trash out.

What does that life feel like?

That is the question that makes a fictional place turn into an actual world.

It is also something I keep thinking about while building the Original Universe here at Epic Again.

Big empires and ancient history are fun to design.

I can lose hours doing that.

The harder part is figuring out what it means to be some ordinary person living underneath all of it.

That is where I think a setting really starts working.

You can find more of those conversations in the science-fiction section, along with more of my ongoing worldbuilding and the Epic Again podcast.

Your Turn: Warp Chat #1

So now I want your answer.

And remember, you actually have to live there.

Give me three things:

  1. The science-fiction universe you would choose
  2. What you would actually do there
  3. The universe you would refuse to live in

You do not get to say you are a Jedi unless your normal life already suggests that mysterious space wizards are recruiting you.

You do not automatically get a starship.

You are probably not saving the galaxy.

Pick the world where you would actually want to wake up on an ordinary Tuesday.

For me, I think I am taking the Federation.

Nice planet.

Replicator.

Good healthcare.

Occasional trip to a starbase.

And I am staying very, very far away from Warhammer 40,000.

Your turn.

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